When an ultraviolet light hits a Fluorescent material, that material emits it's own light in turn. Capturing this effect presents an extremely fun challenge, having to work in perilously low light settings, TRYING TO get a shot OF THIS surreal and beautiful WORLD. it BECAME ONE OF MY MOST Entertaining HOBBIES.
my FIRST SHOOT WAS VERY PRELIMINARY, WORKING WITH A 'tripod' MADE OUT OF THE FRAME OF AN ELECTRIC DRUMKIT AND LIGHTING WITH A HAND HELD BLACKLIGHT KEYCHAIN. My model had to lie down for most of the shoot to enable the camera’s shutter to be open for a long period of time, making up for my lenses’ lack of focal length. Despite this I feel it captured some of my effective shot's to date, displaying in detail the celestial effect that can be observed.
For my second shoot I worked for a more tailored theme, focusing more on stylizing a character than the technique itself. Inspired by poison ivy from the batman franchise this time with the help of an actual U.V. light I had my model stand and pose, and whilst this took away from the crispness it created a further level of substance.
Finally having gotten my hands on a lens with a far greater aperture I Could aim for a greater level of colour and Detail, still aiming to refine my technique and try to capture as much detail as possible.
For the last shoot in this series, I started to feel that my work lacked a crispness that I had hoped to develop as I progressed. I am having to generate a lot of ‘noise’ to drag these images back to be viewable. My plan for next time is to construct a U.v. Flash for a camera so that I can dramatically lower my shutter speeds and achieve the level of details with people as I can so easily get with flowers.
Having been inspired by this fantasy work created by light, I would like to emulate the same ethereal effect in a CG environment, perhaps using real-time graphics and experiment with the opportunities that this will give.